Weekly Update №1
In this week I have done following:
- Completely converted the project from GameMaker Studio to GameMaker Studio 2
- Fixed pretty damn big amount of bugs
- Turrets: they have two stages - inspection and of course shooting. ( I made them easy to modify so there are gonna be many types of them)
- Redrawn some of the sprites, mainly character's
- Made explosions juicier
- Doorways that obscure the view of the next room in which something can be hidden
- Destructible and heavy crates
- Targets of the level
- Tutorial level
- Addition of some small features and level design
There were just bugs everywhere! EVERYWHERE! But it turned out pretty well - I fixed them and I don't need to care about those bugs in the future.
Plans for the next week:
- More turrets
- New enemy type (i think humanoid type but still don't know)
- More grenade types
- Story
- Tiles for levels
- Options
- Gamepad controls
- Sounds
- Soundtrack
- More effects
- Addition of some other small features and level design
Summing-up
This was not very productive week. I didn't work on the game for two day just to relax, feeling quite bad for doing it, but it is summer, some of the days are very sultry. I have big hopes for the game and the work on it is going pretty well now. I am trying to do blogs and devlogs everyday but sometimes there is nothing to show. But it was a first week so everything can be different in the future.
Hope you enjoyed my devlog, and if you did don't forget to subscribe and comment, i would love to see some discussions and suggestions on the game, check my twitter, there are daily devlogs. See you next week
Get Sorry But We Have Only Explosives
Sorry But We Have Only Explosives
TDS about explosions and grenades
Status | In development |
Author | DodicksGames |
Genre | Shooter, Action |
Tags | 2D, Experimental, Explosions, Pixel Art, Short, Singleplayer, Top-Down, Top down shooter |
More posts
- Weekly Update №2Jul 12, 2021
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